Aggro
Lots of cheap creatures that attack right away. You try to beat your opponent quickly before they get going. Easy to learn and often affordable, but it stalls out if the game runs long.
Every deck has a play style: it decides how you win and how a game feels. Beginners often do well with aggro or midrange.
Lots of cheap creatures that attack right away. You try to beat your opponent quickly before they get going. Easy to learn and often affordable, but it stalls out if the game runs long.
Efficient, strong cards for every situation. You're not the fastest or the slowest, but adapt to your opponent. A nice, forgiving style to start with.
Counterspells, removal, and card draw to answer everything your opponent does, then win late in the game with a single big threat. Powerful but trickier to pilot.
Two or more cards that together win the game outright or give a huge advantage. All about assembling and protecting your combination. For players who love puzzles.
Extra mana and lands to play your big, expensive cards earlier than normal. You overpower your opponent with raw power instead of speed.
Combines cheap threats with counters and "bounce" (returning cards to hand) so your opponent is always playing catch-up. An active, timing-sensitive style.
Last updated: 4 August 2026